Wednesday, 4 April 2012
Game Design (Spectrum Blade) Week 13
The game pitch went well, Adam and Ryan both liked my game and now I just have to wait for feedback form them. I already got my feedback form Adam, he gave me some pretty good feedback. Since my I was still having troubles with my main character, I met with Crystal, who is the 3D teacher and she helped my figure out what was wrong with it. It was the IK/Fk handles that were messing up the arms, it was keeping the arms stuck out. So to fix this problem, the IK/FK handles were deleted and the animation was baked right onto the bones. This fixed the problem and the character moved fine after this. The boss character was fixed as well since he had the same problem.